Ryan Negrón

Ryan Negrón’s Impact on Anime and Game Voice Acting
Ryan Negrón is a Latino voice actor from Chicago who now works out of Dallas, Texas, bringing a grounded, character‑driven presence to a wide range of anime, video games, and audio projects. With over two decades of performance experience, he moves fluidly between English‑language animation, video‑game cutscenes, and Crunchyroll‑led anime dubs, often landing complex or emotionally charged roles.
Most Known Roles of Ryan Negrón
- All For One (Young) – My Hero Academia (TV series and FINAL SEASON)
- Yin Yù (Waning Moon Officer) – Heaven Official’s Blessing
- Prince Grus – One Piece
- Henrique Lorca – Delico’s Nursery
- Fay Theo Philus – Gods’ Games We Play
- Noid 262 – Metallic Rouge
- Luke Braveheart – Zenshu
- Nomo – Chainsaw Man – The Movie: Reze Arc
- Keith Powell – Sugar Apple Fairy Tale
- Gold – The Ossan Newbie Adventurer, Trained to Death by the Most Powerful Party, Became Invincible
My Hero Academia and Young All for One
Ryan Negrón’s best‑known anime role is the younger version of All For One across My Hero Academia’s later seasons and the FINAL SEASON, where he layers menace with unnerving calm. His performance helps bridge the villain’s backstory and present‑day menace, giving fans a distinct texture for the character’s early years without simply mimicking the older iteration.
Crunchyroll and Wider Anime Work
Negrón has become a regular presence in Crunchyroll’s English‑language dubs, appearing in series such as Heaven Official’s Blessing, One Piece, Gnosia, and Gods’ Games We Play. His parts range from supporting guards and side characters to crucial narrative figures, which lets him shape tone and pacing even in scenes where he does not carry the spotlight.
Video Games, Audio Drama, and Assistant Direction
Beyond anime, he has lent his voice to titles like Dragonheir: Silent Gods and several mobile‑oriented RPGs, as well as participating in audio dramas and promotional material. Negrón has also expanded into assistant‑directing roles for ADR, including work on projects such as Strinova, which places him behind the microphone as well as in the booth‑monitor chair.