Tony Weaver

Tony Weaver Jr.’s Path from Atlanta to the Recording Booth
Growing up in Atlanta, Georgia, Tony Weaver Jr. built his creative foundation across multiple disciplines – acting training at the Tupac Amaru Shakur Center for the Arts, the Youth Ensemble of Atlanta, and the Acting Program at Elon University. That performance background eventually extended into voice work, even as he simultaneously carved out a parallel career as a writer, educator, and media entrepreneur. The two paths never really separated; they fed each other. His deep immersion in anime and nerd culture – something he has spoken about publicly for years – gave him both the cultural literacy and the performance instincts that voice work demands.
Azure Striker Gunvolt 3 and the Role of Ghauri
Weaver’s most prominent voice acting credit comes from Inti Creates’ Azure Striker Gunvolt 3 (2022), where he voiced Ghauri in the English version. The Gunvolt franchise carries a dedicated fanbase across its action platformer entries, and the third installment expanded the cast with new antagonists and Adept characters. Landing a role in an established game series with an active community marked a meaningful entry point into professional voice work, connecting his on-screen performance training to the technical demands of game dubbing.
Weird Enough Productions and the Larger Platform
Weaver founded Weird Enough Productions at age 20 on an $80,000 grant secured while still in college, building it into a media and education company that reaches millions of young people annually. The company’s flagship series The UnCommons – available on Webtoon – accumulated over two million views, and its educational curriculum has been used in classrooms across all 50 states. His book Weirdo, a middle-grade graphic memoir published by Macmillan in September 2024, extended that reach further. In 2018, he became the first comic book writer ever selected for Forbes’ 30 Under 30 list. Across TikTok, Instagram, and other platforms, he has built a following of over one million, using anime and nerd culture as entry points for conversations about representation and youth literacy.