Dragon Ball GT: Final Bout

Few anime games from the late 90s feel as strange, loud, and oddly unforgettable as Dragon Ball GT: Final Bout. The game arrived on PlayStation in 1997 and, for a lot of fans, it became one of those titles you remember as much for the voices as the fights. That is exactly why Dragon Ball GT: Final Bout voice actors still get talked about today. The cast mixes Japanese performers tied closely to the anime with an English dub lineup that sounds very different from the Dragon Ball voices many fans later grew up with. If you are curious about the Dragon Ball GT: Final Bout cast, here is a closer look at the characters and the actors who gave them their punch, attitude, and chaos.
Goku in Dragon Ball GT: Final Bout: Character voiced by Masako Nozawa and Steve Blum
Goku is the heart of the whole thing, even in a game that can feel gloriously rough around the edges. In the original Japanese version, he is voiced by Masako Nozawa, the legendary actor also credited here for Kid Goku, Gohan, and part of Vegito, which makes sense if you know how central she is to Dragon Ball as a franchise.
In the English version, adult Goku is voiced by Steve Blum, while Kid Goku is voiced by Brianne Brozey, also listed elsewhere as Brianne Siddall. Blum would later become hugely recognizable for roles like Spike Spiegel in Cowboy Bebop and Wolverine in various Marvel projects, so hearing him in one of the earliest North American Dragon Ball game releases gives the performance a fun bit of retro charm.
What makes Goku’s performance matter in Final Bout is how much it sells the game’s energy. Even when the animation and presentation show their age, the voice gives Goku that confident, battle-hungry spark that keeps the character feeling familiar.
Vegeta in Dragon Ball GT: Final Bout: Character voiced by Ryō Horikawa and Milton James
Vegeta never enters a Dragon Ball game quietly. He brings pride, contempt, and that constant sense that he would rather win than breathe. In the Japanese cast, Vegeta is voiced by Ryō Horikawa, who is also credited as part of Vegito’s voice performance in the game.
For the English version, Milton James is credited for Vegeta and also part of Vegito. That makes Final Bout especially interesting for longtime fans, because his take is very different from the later English Vegeta performances that became the standard for many players.
Vegeta’s voice work helps preserve his edge in a game where first impressions matter fast. You hear the arrogance immediately, and that tone does a lot of heavy lifting for one of the most iconic Dragon Ball GT characters in the roster.
Pan in Dragon Ball GT: Final Bout: Character voiced by Yūko Minaguchi and Dyanne DiRosario
Pan brings a younger, more impulsive rhythm to Final Bout. She is a key GT-era presence, and her personality helps the game feel connected to the anime’s more adventurous side rather than just the usual Z-era rivalries.
In Japanese, Pan is voiced by Yūko Minaguchi. In the English version of Dragon Ball GT: Final Bout, sources list Dyanne DiRosario for the role, while another source notes Julie Maddalena for the English version, which suggests there is some inconsistency in publicly indexed cast records for this particular release.
That kind of confusion is not unusual for older anime game localizations, especially from the 90s. Still, Pan’s place in the Dragon Ball GT: Final Bout cast matters because she gives the roster a distinct GT identity instead of feeling like a simple Dragon Ball Z greatest-hits package.
Trunks in Dragon Ball GT: Final Bout: Character voiced by Takeshi Kusao and Skip Stellrecht
Trunks has always carried a cool factor that games love to lean into. Sword or no sword, future hero or present-day fighter, he tends to project calm confidence with a little swagger underneath.
The Japanese version credits Takeshi Kusao as Trunks. In the English version, Skip Stellrecht is credited for Trunks, including Super Saiyan and Future Trunks variations in cast listings tied to the game.
That gives Trunks a strong presence in the lineup, especially because transformation-heavy characters can easily blur together in a fighting game. A distinct voice helps separate him from the rest of the Saiyan-heavy Dragon Ball GT: Final Bout cast.
Cell in Dragon Ball GT: Final Bout: Character voiced by Norio Wakamoto and Jonathan David Cook
Cell is one of those villains who never needs much time to dominate a scene. He is smug, theatrical, and built for confrontation, which makes him a natural fit for a game like Final Bout where larger-than-life personalities carry the experience.
In Japanese, Cell is voiced by Norio Wakamoto, whose unmistakable delivery has made him famous across anime and games. In the English version, Jonathan David Cook is credited as Cell’s voice actor.
Cell’s performance matters because he adds that villainous flair the roster needs. Without characters like him, the game would feel too Saiyan-centered, but his presence widens the tone and reminds you how much of Dragon Ball’s appeal comes from its enemies chewing scenery.
Baby Vegeta in Dragon Ball GT: Final Bout: Character voiced by Yūsuke Numata and Joe Romersa
Baby Vegeta is where GT gets weird in the best possible way. He is part possession story, part revenge monster, and part excuse to turn Vegeta into something even more dangerous than usual.
The Japanese version credits Yūsuke Numata for Baby Vegeta, while the English version credits Joe Romersa, specifically for Golden Great Ape Baby in one cast listing and Baby Vegeta in others. That split reflects how some databases describe the character by transformation rather than by his broader in-game identity.
His voice is important because Baby Vegeta is not just another alternate costume on the select screen. He represents the GT side of the game at its most hostile and offbeat, which helps Dragon Ball GT: Final Bout characters stand apart from more familiar Dragon Ball Z picks.
Why Voice Acting Makes Dragon Ball GT: Final Bout Special
Part of Final Bout’s long afterlife comes from how specific its performances feel. The Japanese cast features core Dragon Ball anime voices like Masako Nozawa, Ryō Horikawa, Yūko Minaguchi, and Norio Wakamoto, while the English release preserves a very different California-based dub moment that stands apart from later franchise standards.
That makes the game more than a curious old fighter. It is also a time capsule for how Dragon Ball sounded across regions before later dubs and games locked in voices that many fans now treat as definitive.
If you have never gone back to it, Dragon Ball GT: Final Bout is worth a look for that reason alone. It may be rough, but the Dragon Ball GT: Final Bout voice actors give it personality, and sometimes personality is exactly why old anime games stick around in fan memory.
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